> ## Documentation Index
> Fetch the complete documentation index at: https://si.easyaf.dev/llms.txt
> Use this file to discover all available pages before exploring further.

# ScheduleWakeupToolInput

> Represents the input parameters for the ScheduleWakeup tool, which schedules when a dynamic loop resumes.

## Definition

**Assembly:** CloudNimble.ClaudeEssentials.dll

**Namespace:** CloudNimble.ClaudeEssentials.Hooks.Tools.Inputs

**Inheritance:** System.Object

## Syntax

```csharp theme={"dark"}
CloudNimble.ClaudeEssentials.Hooks.Tools.Inputs.ScheduleWakeupToolInput
```

## Summary

Represents the input parameters for the ScheduleWakeup tool, which schedules when a dynamic loop resumes.

## Constructors

### &#x20;.ctor

#### Syntax

```csharp theme={"dark"}
public ScheduleWakeupToolInput()
```

### &#x20;.ctor Inherited

> [!NOTE]
>
> Inherited from `object`

#### Syntax

```csharp theme={"dark"}
public Object()
```

## Properties

### &#x20;DelaySeconds

Gets or sets the seconds from now to wake up, clamped to the range 60 to 3600 by the runtime. Required unless `stop` is true.

#### Syntax

```csharp theme={"dark"}
public System.Nullable<double> DelaySeconds { get; set; }
```

#### Property Value

Type: `System.Nullable<double>?`

### &#x20;Noop

Gets or sets a value indicating whether nothing changed since the last tick. Required unless `stop` is true.

#### Syntax

```csharp theme={"dark"}
public System.Nullable<bool> Noop { get; set; }
```

#### Property Value

Type: `System.Nullable<bool>?`

### &#x20;Prompt

Gets or sets the loop input to fire on wake-up. Required unless `stop` is true.

#### Syntax

```csharp theme={"dark"}
public string Prompt { get; set; }
```

#### Property Value

Type: `string?`

### &#x20;Reason

Gets or sets one short sentence explaining the chosen delay. Required unless `stop` is true.

#### Syntax

```csharp theme={"dark"}
public string Reason { get; set; }
```

#### Property Value

Type: `string?`

### &#x20;Stop

Gets or sets a value indicating whether to end the dynamic loop immediately instead of scheduling another wakeup.

#### Syntax

```csharp theme={"dark"}
public System.Nullable<bool> Stop { get; set; }
```

#### Property Value

Type: `System.Nullable<bool>?`

## Methods

### &#x20;Equals Inherited Virtual

> [!NOTE]
>
> Inherited from `object`

#### Syntax

```csharp theme={"dark"}
public virtual bool Equals(object obj)
```

#### Parameters

| Name | Type | Description |
| - | - | - |
| `obj` | `object?` | - |

#### Returns

Type: `bool`

### &#x20;Equals Inherited

> [!NOTE]
>
> Inherited from `object`

#### Syntax

```csharp theme={"dark"}
public static bool Equals(object objA, object objB)
```

#### Parameters

| Name | Type | Description |
| - | - | - |
| `objA` | `object?` | - |
| `objB` | `object?` | - |

#### Returns

Type: `bool`

### &#x20;GetHashCode Inherited Virtual

> [!NOTE]
>
> Inherited from `object`

#### Syntax

```csharp theme={"dark"}
public virtual int GetHashCode()
```

#### Returns

Type: `int`

### &#x20;GetType Inherited

> [!NOTE]
>
> Inherited from `object`

#### Syntax

```csharp theme={"dark"}
public System.Type GetType()
```

#### Returns

Type: `System.Type`

### &#x20;MemberwiseClone Inherited

> [!NOTE]
>
> Inherited from `object`

#### Syntax

```csharp theme={"dark"}
protected internal object MemberwiseClone()
```

#### Returns

Type: `object`

### &#x20;ReferenceEquals Inherited

> [!NOTE]
>
> Inherited from `object`

#### Syntax

```csharp theme={"dark"}
public static bool ReferenceEquals(object objA, object objB)
```

#### Parameters

| Name | Type | Description |
| - | - | - |
| `objA` | `object?` | - |
| `objB` | `object?` | - |

#### Returns

Type: `bool`

### &#x20;ToString Inherited Virtual

> [!NOTE]
>
> Inherited from `object`

#### Syntax

```csharp theme={"dark"}
public virtual string ToString()
```

#### Returns

Type: `string?`


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